HLHannah Lee

Graduate Designer · Auckland

Hannah Lee

Graduate UX/UI Designer

I design clear, thoughtful digital experiences by understanding what people need, simplifying complex journeys and turning ideas into usable interfaces.

Auckland, New Zealandhannah.lee@example.com
Hannah Lee
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Curious about people. Focused on clarity.

I’m an Auckland-based graduate UX/UI designer with a background in interaction design and experience across user research, interface design and prototyping.

My projects have explored financial services, e-commerce, transport and community platforms, giving me experience working with different users, constraints and information structures.

I enjoy the full design process — understanding a problem, mapping journeys, testing ideas and refining interfaces into clear, accessible experiences.

Based inAuckland, New Zealand
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From research question to tested interface.

Mobile UX Redesign2026

Koru Bank Onboarding

A redesign of the mobile banking account-opening experience focused on reducing uncertainty, explaining verification requirements and making progress through onboarding easier to understand.

  • Reviewed common onboarding patterns across digital banking products and identified recurring friction points.
  • Conducted moderated usability sessions with participants unfamiliar with the proposed flow.
  • Mapped the onboarding journey from account selection through identity verification and confirmation.
  • Designed clearer progress states, contextual guidance and document requirements.
  • Tested an interactive prototype and refined the flow based on observed user behaviour.
OutcomeProduced a simpler onboarding concept that made process requirements and completion progress more visible to users.
FigmaUser InterviewsUsability TestingJourney MappingPrototypingAccessibility Review
Responsive E-commerce2025

Common Thread

A responsive e-commerce concept exploring how sustainability information could become part of normal fashion-shopping decisions rather than being hidden within separate brand content.

  • Researched how users evaluate sustainability information during online shopping.
  • Organised product information around materials, production and care alongside normal purchasing details.
  • Designed category filtering and product comparison concepts.
  • Created responsive interfaces across desktop and mobile breakpoints.
  • Tested navigation and product-detail layouts with student participants.
OutcomeCreated an e-commerce experience that integrated sustainability context into the standard product-discovery journey.
FigmaResponsive DesignInformation ArchitectureWireframingUser TestingDesign Systems
Transport UX2025

Move Auckland

A mobile journey-planning concept designed to make public transport choices easier to compare by bringing departure information, transfers and accessibility needs into one clear experience.

  • Interviewed public transport users about planning habits, delays and transfer uncertainty.
  • Mapped common planning scenarios including familiar journeys and unfamiliar destinations.
  • Designed route comparison around total travel time, transfers and walking requirements.
  • Added saved journeys and accessibility preferences to reduce repeated setup.
  • Created and tested an interactive mobile prototype.
OutcomeDeveloped a journey-planning concept centred on clearer comparison and reduced uncertainty across multi-stage trips.
FigmaService DesignUser ResearchTask FlowsInteractive PrototypingUsability Testing
Capstone Project2026

NeighbourLink

A capstone project exploring how local community services, events and volunteering opportunities could be made easier to discover through one accessible digital platform.

  • Conducted discovery research with students, community members and service users.
  • Grouped fragmented community information into a simpler information architecture.
  • Designed search and filtering around location, service type and eligibility.
  • Created responsive desktop and mobile experiences.
  • Completed iterative usability testing before preparing the final prototype and presentation.
OutcomeDelivered an end-to-end capstone demonstrating research, synthesis, interaction design and usability evaluation within one cohesive product concept.
FigmaUX ResearchInformation ArchitecturePrototypingAccessibilityDesign Presentation

Building experience through research and practice.

014

End-to-end UX projects

0225+

User interviews & tests

031

Industry internship

042026

Design graduate

Learning through studio, internship and collaboration.

01
North Studio Digital2025 — 2025Auckland, New Zealand

UX Design Intern

Completed a university-supported internship within a small digital product studio, contributing to research, interface design and design-system work.

Supported discovery research through stakeholder notes, competitor reviews and user-feedback synthesis.Produced wireframes and interface concepts for responsive web projects.Worked within an existing Figma design system and helped maintain reusable components.Participated in design critiques and incorporated feedback into iterative interface improvements.Prepared prototypes and presentation materials for internal and client reviews.
02
AUT Design Studio2024 — 2026Auckland, New Zealand

Student UX/UI Designer

Completed individual and team-based interaction design projects covering research, service journeys, prototyping and digital interface development.

Conducted user interviews, surveys and usability testing across university design projects.Mapped personas, user journeys and task flows to support design decisions.Created low-fidelity and high-fidelity prototypes for mobile and responsive web experiences.Presented design rationale and research findings during studio critiques.Worked in collaborative design teams using iterative project workflows.
03
Independent Student Projects2025 — PresentAuckland, New Zealand

Freelance Design Support

Provides occasional digital and visual design support for student organisations and small community initiatives.

Created simple responsive page concepts for student and community projects.Helped organise content and navigation for small digital experiences.Produced social and digital assets while maintaining basic visual consistency.Worked directly with non-design stakeholders to clarify requirements and feedback.

Research, interaction and interface design.

01

UX Research

User InterviewsUsability TestingSurveysPersonasJourney MappingTask AnalysisResearch Synthesis
02

Product Design

WireframingInteraction DesignResponsive DesignInformation ArchitecturePrototypingAccessibilityDesign Systems
03

Tools & Collaboration

FigmaFigJamAdobe IllustratorAdobe PhotoshopMiroDesign CritiquePresentation

A foundation in interaction design.

2026

Bachelor of Design — Interaction Design

Auckland University of Technology · Auckland, New Zealand

Studied interaction design, user research, prototyping, service design, visual communication and accessible digital experiences.

Extending practical design knowledge.

01

Google UX Design Professional Certificate

Google · 2025

02

Accessibility for UX Designers

Professional Development Programme · 2026

Turning study into professional practice.

01

Graduate capstone presentation

Presented an end-to-end community platform concept demonstrating research, information architecture, interaction design and usability evaluation.

02

Industry design internship

Applied university design methods within a professional studio environment while contributing to real digital design workflows.

Looking for my next design challenge.